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Damage and Time to Kill

Shots to kill and the maths behind them

Every weapon deals damage in Bodycam. This page lists the damage of weapons and the time it takes to kill.

How damage works

Three things change the time to kill: damage per shot, the fire rate, and whether a shot is one bullet or pellets.

Shots to kill per weapon

Damage, shots to kill and time to kill for every weapon, compared with the reference weapon
Weapons
ShotgunsBK-101
20per bullet−1510200+1651−275RPM−5920ms−180
ShotgunsBK-102S
20per bullet−1510200+1651−275RPM−5920ms−180
Sniper riflesVSD
200per bullet+1651200+1651−2120RPM−5470ms−180
ShotgunsVaiga
20per bullet−158160+1251−2240RPM−4270ms−180
ShotgunsR12
15per bullet−208120+851−2333RPM−3340ms−180
Sniper riflesRivington 700
110per bullet+751110+751−243RPM−6240ms−180
Sniper riflesTAC Rivington
110per bullet+751110+751−243RPM−6240ms−180
PistolsDeagle
100per bullet+651100+651−2200RPM−4670ms−180
RevolversRevolver
100per bullet+651100+651−2150RPM−5170ms−180
Sniper riflesLAR
55per bullet+20155+202−1462RPM−205130ms−50
Machine pistolsVeaper
30per bullet−5130−54+11,200RPM+533150ms−30
Assault riflesM16-1A
35per bullet1353667RPM180ms
Assault riflesM4
35per bullet1353667RPM180ms
Assault riflesSKR-H
45per bullet+10145+103600RPM−67200ms+20
Machine pistolsUZ-1
32per bullet−3132−34+1750RPM+83240ms+60
PistolsCR-75
35per bullet1353462RPM−205260ms+80
Machine pistolsSG9-X
24per bullet−11124−115+2857RPM+190280ms+100
Machine pistolsSG5-K
21per bullet−14121−145+2800RPM+133300ms+120
Machine pistolsSG5-KF
21per bullet−14121−145+2800RPM+133300ms+120
Assault riflesDrako
30per bullet−5130−54+1545RPM−122330ms+150
Assault riflesKA-74
30per bullet−5130−54+1545RPM−122330ms+150
Assault riflesKA-74M
30per bullet−5130−54+1545RPM−122330ms+150
Assault riflesKA-US
30per bullet−5130−54+1545RPM−122330ms+150
PistolsMlock19
30per bullet−5130−54+1545RPM−122330ms+150
PistolsM1914
32per bullet−3132−34+1462RPM−205390ms+210
PistolsFX-45
29per bullet−6129−64+1462RPM−205390ms+210

Parts that change damage

Only one part in the shop changes damage:

PartSlotWeaponDamageOther changes
KP9MuzzleCR-75, Deagle, FX-45, M1914, Mlock19x0.9 (-10%)ADS spread +1.05, ADS spread (vertical) +1.05, Hip-fire spread +1.05, Hip-fire spread (vertical) +1.05

Melee and grenades

SourceDamage
Knife (any style)100
M67, N67 Sticky, RGN Impact200
Flash 9-Bangers150
Flash, MB7850

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